diff options
Diffstat (limited to 'tests/Jellyfin.Server.Implementations.Tests/HttpServer/WebSocketConnectionTests.cs')
| -rw-r--r-- | tests/Jellyfin.Server.Implementations.Tests/HttpServer/WebSocketConnectionTests.cs | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/tests/Jellyfin.Server.Implementations.Tests/HttpServer/WebSocketConnectionTests.cs b/tests/Jellyfin.Server.Implementations.Tests/HttpServer/WebSocketConnectionTests.cs index 22667ee82d..b9ae16255e 100644 --- a/tests/Jellyfin.Server.Implementations.Tests/HttpServer/WebSocketConnectionTests.cs +++ b/tests/Jellyfin.Server.Implementations.Tests/HttpServer/WebSocketConnectionTests.cs @@ -1,7 +1,11 @@ using System; using System.Buffers; using System.IO; +using System.Net.WebSockets; +using System.Text; using System.Text.Json; +using System.Threading; +using System.Threading.Tasks; using Emby.Server.Implementations.HttpServer; using Microsoft.Extensions.Logging.Abstractions; using Xunit; @@ -48,6 +52,92 @@ namespace Jellyfin.Server.Implementations.Tests.HttpServer Assert.Throws<JsonException>(() => con.DeserializeWebSocketMessage(new ReadOnlySequence<byte>(bytes), out var bytesConsumed)); } + [Fact] + public async Task ReceiveAsync_SocketTornDownWhileAnswering_RaisesClosedWithoutThrowing() + { + // The keep-alive watchdog can dispose a connection while the receive loop is + // answering a message on it. The failing answer must not escape into the request + // handler, as that would skip the Closed event the session needs to release it. + var socket = new DisposedOnSendWebSocket(Encoding.UTF8.GetBytes("{\"MessageType\":\"KeepAlive\"}")); + var con = new WebSocketConnection(new NullLogger<WebSocketConnection>(), socket, null!, null!) + { + OnReceive = _ => Task.CompletedTask + }; + + var closed = false; + con.Closed += (_, _) => closed = true; + + await con.ReceiveAsync(TestContext.Current.CancellationToken); + + Assert.True(closed); + Assert.Equal(1, socket.SendAttempts); + } + + /// <summary> + /// A socket that hands out a single message and then behaves like a socket that was + /// disposed underneath the receive loop. + /// </summary> + internal sealed class DisposedOnSendWebSocket : WebSocket + { + private readonly byte[] _message; + private bool _received; + + public DisposedOnSendWebSocket(byte[] message) + { + _message = message; + } + + public int SendAttempts { get; private set; } + + public override WebSocketCloseStatus? CloseStatus => null; + + public override string? CloseStatusDescription => null; + + public override string? SubProtocol => null; + + public override WebSocketState State => SendAttempts == 0 ? WebSocketState.Open : WebSocketState.Closed; + + public override void Abort() + { + } + + public override Task CloseAsync(WebSocketCloseStatus closeStatus, string? statusDescription, CancellationToken cancellationToken) + => Task.CompletedTask; + + public override Task CloseOutputAsync(WebSocketCloseStatus closeStatus, string? statusDescription, CancellationToken cancellationToken) + => Task.CompletedTask; + + public override void Dispose() + { + } + + public override ValueTask<ValueWebSocketReceiveResult> ReceiveAsync(Memory<byte> buffer, CancellationToken cancellationToken) + { + ObjectDisposedException.ThrowIf(_received, this); + + _received = true; + _message.CopyTo(buffer); + return ValueTask.FromResult(new ValueWebSocketReceiveResult(_message.Length, WebSocketMessageType.Text, true)); + } + + public override Task<WebSocketReceiveResult> ReceiveAsync(ArraySegment<byte> buffer, CancellationToken cancellationToken) + => throw new NotImplementedException(); + + public override ValueTask SendAsync(ReadOnlyMemory<byte> buffer, WebSocketMessageType messageType, bool endOfMessage, CancellationToken cancellationToken) + => throw FailSend(); + + public override Task SendAsync(ArraySegment<byte> buffer, WebSocketMessageType messageType, bool endOfMessage, CancellationToken cancellationToken) + => throw FailSend(); + + private WebSocketException FailSend() + { + SendAttempts++; + return new WebSocketException( + WebSocketError.InvalidState, + "The WebSocket is in an invalid state ('Closed') for this operation. Valid states are: 'Open, CloseReceived'"); + } + } + internal sealed class BufferSegment : ReadOnlySequenceSegment<byte> { public BufferSegment(Memory<byte> memory) |
