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-rw-r--r--Emby.Server.Implementations/SyncPlay/Group.cs14
1 files changed, 13 insertions, 1 deletions
diff --git a/Emby.Server.Implementations/SyncPlay/Group.cs b/Emby.Server.Implementations/SyncPlay/Group.cs
index 256faffbf4..923bfc67aa 100644
--- a/Emby.Server.Implementations/SyncPlay/Group.cs
+++ b/Emby.Server.Implementations/SyncPlay/Group.cs
@@ -91,6 +91,18 @@ namespace Emby.Server.Implementations.SyncPlay
public long DefaultPing { get; } = 500;
/// <summary>
+ /// Gets the maximum ping, in milliseconds, accepted from a session.
+ /// </summary>
+ /// <remarks>
+ /// Pings are reported by clients and are scaled into the delays used to schedule playback,
+ /// so an unbounded value lets a single session push the whole group's resume point
+ /// arbitrarily far out, or overflow the arithmetic entirely. Anything above this is not a
+ /// usable measurement for synchronisation.
+ /// </remarks>
+ /// <value>The maximum ping.</value>
+ public long MaxPing { get; } = 10000;
+
+ /// <summary>
/// Gets the maximum time offset error accepted for dates reported by clients, in milliseconds.
/// </summary>
/// <value>The maximum time offset error.</value>
@@ -438,7 +450,7 @@ namespace Emby.Server.Implementations.SyncPlay
{
if (_participants.TryGetValue(session.Id, out GroupMember value))
{
- value.Ping = ping;
+ value.Ping = Math.Clamp(ping, 0, MaxPing);
}
}