diff options
Diffstat (limited to 'Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs')
| -rw-r--r-- | Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs b/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs index b45d754554..b88ee33358 100644 --- a/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs +++ b/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs @@ -181,8 +181,8 @@ namespace Emby.Server.Implementations.SyncPlay { if (existingGroup.GroupId.Equals(request.GroupId)) { - // Restore session. - UpdateSessionsCounter(session.UserId, 1); + // Restore session. The session is already in the group and has already + // been counted, so the counter must not be incremented a second time. group.SessionJoin(session, request, cancellationToken); return; } @@ -332,8 +332,11 @@ namespace Emby.Server.Implementations.SyncPlay // Group lock required as Group is not thread-safe. lock (group) { - // Make sure that session still belongs to this group. - if (_sessionToGroupMap.TryGetValue(session.Id, out var checkGroup) && !checkGroup.GroupId.Equals(group.GroupId)) + // Make sure that session still belongs to this group. The lookup can fail + // outright when the session left while this request was waiting on the group + // lock, which is exactly the case this re-check exists to catch. + if (!_sessionToGroupMap.TryGetValue(session.Id, out var checkGroup) + || !checkGroup.GroupId.Equals(group.GroupId)) { // Drop request. return; @@ -400,7 +403,7 @@ namespace Emby.Server.Implementations.SyncPlay // Update sessions counter. var newSessionsCounter = _activeUsers.AddOrUpdate( userId, - 1, + toAdd, (_, sessionsCounter) => sessionsCounter + toAdd); // Should never happen. |
