diff options
Diffstat (limited to 'Emby.Server.Implementations/SyncPlay/GroupStates/IdleGroupState.cs')
| -rw-r--r-- | Emby.Server.Implementations/SyncPlay/GroupStates/IdleGroupState.cs | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/Emby.Server.Implementations/SyncPlay/GroupStates/IdleGroupState.cs b/Emby.Server.Implementations/SyncPlay/GroupStates/IdleGroupState.cs new file mode 100644 index 0000000000..d6b981c584 --- /dev/null +++ b/Emby.Server.Implementations/SyncPlay/GroupStates/IdleGroupState.cs @@ -0,0 +1,121 @@ +using System.Threading; +using MediaBrowser.Controller.Session; +using MediaBrowser.Model.SyncPlay; +using Microsoft.Extensions.Logging; + +namespace MediaBrowser.Controller.SyncPlay +{ + /// <summary> + /// Class IdleGroupState. + /// </summary> + /// <remarks> + /// Class is not thread-safe, external locking is required when accessing methods. + /// </remarks> + public class IdleGroupState : AbstractGroupState + { + /// <summary> + /// Default constructor. + /// </summary> + public IdleGroupState(ILogger logger) : base(logger) + { + // Do nothing + } + + /// <inheritdoc /> + public override GroupState GetGroupState() + { + return GroupState.Idle; + } + + /// <inheritdoc /> + public override void SessionJoined(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken) + { + SendStopCommand(context, GetGroupState(), session, cancellationToken); + } + + /// <inheritdoc /> + public override void SessionLeaving(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken) + { + // Do nothing + } + + /// <inheritdoc /> + public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken) + { + // Change state + var waitingState = new WaitingGroupState(_logger); + context.SetState(waitingState); + waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken); + } + + /// <inheritdoc /> + public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken) + { + // Change state + var waitingState = new WaitingGroupState(_logger); + context.SetState(waitingState); + waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken); + } + + /// <inheritdoc /> + public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken) + { + SendStopCommand(context, prevState, session, cancellationToken); + } + + /// <inheritdoc /> + public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken) + { + SendStopCommand(context, prevState, session, cancellationToken); + } + + /// <inheritdoc /> + public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken) + { + SendStopCommand(context, prevState, session, cancellationToken); + } + + /// <inheritdoc /> + public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken) + { + SendStopCommand(context, prevState, session, cancellationToken); + } + + /// <inheritdoc /> + public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken) + { + SendStopCommand(context, prevState, session, cancellationToken); + } + + /// <inheritdoc /> + public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken) + { + // Change state + var waitingState = new WaitingGroupState(_logger); + context.SetState(waitingState); + waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken); + } + + /// <inheritdoc /> + public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken) + { + // Change state + var waitingState = new WaitingGroupState(_logger); + context.SetState(waitingState); + waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken); + } + + private void SendStopCommand(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken) + { + var command = context.NewSyncPlayCommand(SendCommandType.Stop); + if (!prevState.Equals(GetGroupState())) + { + context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken); + } + else + { + context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken); + } + } + } +} |
