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authorShadowghost <Ghost_of_Stone@web.de>2026-08-26 18:44:28 +0200
committerShadowghost <Ghost_of_Stone@web.de>2026-08-26 18:57:50 +0200
commit2aad6047c857bfb4781ffff8c00e3670ff07d70e (patch)
tree56241f151c1721c1f4d7559249a84e1b7f595f6c /Emby.Server.Implementations
parent1cc490fb190d01c34c3c7bed0f9f8df6e122ade0 (diff)
Fix children count on virtual items
Diffstat (limited to 'Emby.Server.Implementations')
-rw-r--r--Emby.Server.Implementations/Dto/DtoService.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/Emby.Server.Implementations/Dto/DtoService.cs b/Emby.Server.Implementations/Dto/DtoService.cs
index 6fa057702c..2462a754ae 100644
--- a/Emby.Server.Implementations/Dto/DtoService.cs
+++ b/Emby.Server.Implementations/Dto/DtoService.cs
@@ -611,7 +611,11 @@ namespace Emby.Server.Implementations.Dto
// For these types we can try to optimize and assume these values will be equal
if (item is MusicAlbum || item is Season || item is Playlist)
{
- dto.ChildCount = dto.RecursiveItemCount;
+ if (dto.RecursiveItemCount > 0)
+ {
+ dto.ChildCount = dto.RecursiveItemCount;
+ }
+
var folderChildCount = folder.LinkedChildren.Length;
// The default is an empty array, so we can't reliably use the count when it's empty
if (folderChildCount > 0)