aboutsummaryrefslogtreecommitdiff
path: root/Emby.Server.Implementations/SyncPlay
diff options
context:
space:
mode:
authornyanmisaka <nst799610810@gmail.com>2020-11-08 19:11:54 +0800
committernyanmisaka <nst799610810@gmail.com>2020-11-08 19:11:54 +0800
commit737cb727f9f943f8bb55fca8a5c5023a98aca2d7 (patch)
tree8858a423545a03d0f7dfe5c1d1b0ae1157d62c5e /Emby.Server.Implementations/SyncPlay
parent05e78ee78c56364971956507f6239ded61f0af87 (diff)
parent96dcd9c87e2eb4b14004368856949e9fde2db261 (diff)
Merge remote-tracking branch 'upstream/master' into fonts
Diffstat (limited to 'Emby.Server.Implementations/SyncPlay')
-rw-r--r--Emby.Server.Implementations/SyncPlay/SyncPlayController.cs8
1 files changed, 3 insertions, 5 deletions
diff --git a/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs b/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
index 80b977731c..5384795122 100644
--- a/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
+++ b/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
@@ -301,8 +301,7 @@ namespace Emby.Server.Implementations.SyncPlay
if (_group.IsPaused)
{
// Pick a suitable time that accounts for latency
- var delay = _group.GetHighestPing() * 2;
- delay = delay < _group.DefaultPing ? _group.DefaultPing : delay;
+ var delay = Math.Max(_group.GetHighestPing() * 2, GroupInfo.DefaultPing);
// Unpause group and set starting point in future
// Clients will start playback at LastActivity (datetime) from PositionTicks (playback position)
@@ -452,8 +451,7 @@ namespace Emby.Server.Implementations.SyncPlay
else
{
// Client, that was buffering, resumed playback but did not update others in time
- delay = _group.GetHighestPing() * 2;
- delay = delay < _group.DefaultPing ? _group.DefaultPing : delay;
+ delay = Math.Max(_group.GetHighestPing() * 2, GroupInfo.DefaultPing);
_group.LastActivity = currentTime.AddMilliseconds(
delay);
@@ -497,7 +495,7 @@ namespace Emby.Server.Implementations.SyncPlay
private void HandlePingUpdateRequest(SessionInfo session, PlaybackRequest request)
{
// Collected pings are used to account for network latency when unpausing playback
- _group.UpdatePing(session, request.Ping ?? _group.DefaultPing);
+ _group.UpdatePing(session, request.Ping ?? GroupInfo.DefaultPing);
}
/// <inheritdoc />