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| author | Luke <luke.pulverenti@gmail.com> | 2016-11-03 19:59:50 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-11-03 19:59:50 -0400 |
| commit | c53745548ac2130f4cfbbe0d7a2804c36c8ae4eb (patch) | |
| tree | 6ee298ebb5470c4f3bcbef8d814a0354901469c4 /Emby.Server.Implementations/Library/Validators/GameGenresValidator.cs | |
| parent | 338b04a0c58729ec70aed89924ea6bd12422872b (diff) | |
| parent | 405a5f69c5967b4d919b5fe91396f12cb83e8aa8 (diff) | |
Merge pull request #2267 from MediaBrowser/dev
Dev
Diffstat (limited to 'Emby.Server.Implementations/Library/Validators/GameGenresValidator.cs')
| -rw-r--r-- | Emby.Server.Implementations/Library/Validators/GameGenresValidator.cs | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/Emby.Server.Implementations/Library/Validators/GameGenresValidator.cs b/Emby.Server.Implementations/Library/Validators/GameGenresValidator.cs new file mode 100644 index 000000000..b1820bb91 --- /dev/null +++ b/Emby.Server.Implementations/Library/Validators/GameGenresValidator.cs @@ -0,0 +1,74 @@ +using MediaBrowser.Controller.Entities; +using MediaBrowser.Controller.Library; +using MediaBrowser.Model.Logging; +using System; +using System.Linq; +using System.Threading; +using System.Threading.Tasks; +using MediaBrowser.Controller.Persistence; + +namespace Emby.Server.Implementations.Library.Validators +{ + class GameGenresValidator + { + /// <summary> + /// The _library manager + /// </summary> + private readonly ILibraryManager _libraryManager; + + /// <summary> + /// The _logger + /// </summary> + private readonly ILogger _logger; + private readonly IItemRepository _itemRepo; + + public GameGenresValidator(ILibraryManager libraryManager, ILogger logger, IItemRepository itemRepo) + { + _libraryManager = libraryManager; + _logger = logger; + _itemRepo = itemRepo; + } + + /// <summary> + /// Runs the specified progress. + /// </summary> + /// <param name="progress">The progress.</param> + /// <param name="cancellationToken">The cancellation token.</param> + /// <returns>Task.</returns> + public async Task Run(IProgress<double> progress, CancellationToken cancellationToken) + { + var names = _itemRepo.GetGameGenreNames(); + + var numComplete = 0; + var count = names.Count; + + foreach (var name in names) + { + try + { + var item = _libraryManager.GetGameGenre(name); + + await item.RefreshMetadata(cancellationToken).ConfigureAwait(false); + } + catch (OperationCanceledException) + { + // Don't clutter the log + break; + } + catch (Exception ex) + { + _logger.ErrorException("Error refreshing {0}", ex, name); + } + + numComplete++; + double percent = numComplete; + percent /= count; + percent *= 100; + + progress.Report(percent); + } + + progress.Report(100); + } + } +} |
