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authorLuke <luke.pulverenti@gmail.com>2017-05-10 15:15:14 -0400
committerGitHub <noreply@github.com>2017-05-10 15:15:14 -0400
commit6ee9da3717a563d110fc56c93478885d19449cce (patch)
treef353dec0ac06811918b33f6deed4e7fbe3c27935 /Emby.Server.Implementations/AppBase
parent06a1393abed20137844f062e44cf8ae7feb9e8f6 (diff)
parentb9baf377e81e454438d9faad1b1b793a719bb667 (diff)
Merge pull request #2628 from MediaBrowser/dev
Dev
Diffstat (limited to 'Emby.Server.Implementations/AppBase')
-rw-r--r--Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs4
-rw-r--r--Emby.Server.Implementations/AppBase/ConfigurationHelper.cs2
2 files changed, 3 insertions, 3 deletions
diff --git a/Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs b/Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs
index 13874223c..385b4bd51 100644
--- a/Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs
+++ b/Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs
@@ -126,7 +126,7 @@ namespace Emby.Server.Implementations.AppBase
Logger.Info("Saving system configuration");
var path = CommonApplicationPaths.SystemConfigurationFilePath;
- FileSystem.CreateDirectory(Path.GetDirectoryName(path));
+ FileSystem.CreateDirectory(FileSystem.GetDirectoryName(path));
lock (_configurationSyncLock)
{
@@ -293,7 +293,7 @@ namespace Emby.Server.Implementations.AppBase
_configurations.AddOrUpdate(key, configuration, (k, v) => configuration);
var path = GetConfigurationFile(key);
- FileSystem.CreateDirectory(Path.GetDirectoryName(path));
+ FileSystem.CreateDirectory(FileSystem.GetDirectoryName(path));
lock (_configurationSyncLock)
{
diff --git a/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs b/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs
index ad2f45945..d6a41dd67 100644
--- a/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs
+++ b/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs
@@ -47,7 +47,7 @@ namespace Emby.Server.Implementations.AppBase
// If the file didn't exist before, or if something has changed, re-save
if (buffer == null || !buffer.SequenceEqual(newBytes))
{
- fileSystem.CreateDirectory(Path.GetDirectoryName(path));
+ fileSystem.CreateDirectory(fileSystem.GetDirectoryName(path));
// Save it after load in case we got new items
fileSystem.WriteAllBytes(path, newBytes);