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authorErwin de Haan <EraYaN@users.noreply.github.com>2019-01-26 21:47:11 +0100
committerErwin de Haan <EraYaN@users.noreply.github.com>2019-01-28 22:06:34 +0100
commit3a831994f69bbde699a1a725b57d8fd1d7e98641 (patch)
tree2636e4575117c6cc90ad3b57ff4ce02f63fae3ba /Emby.Server.Implementations/AppBase
parenta05d803d4c188e3bc6ae22e5be907f74eec271bf (diff)
Unwrapped GetDirectoryName and DirectorySeperatorChar
Diffstat (limited to 'Emby.Server.Implementations/AppBase')
-rw-r--r--Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs4
-rw-r--r--Emby.Server.Implementations/AppBase/ConfigurationHelper.cs2
2 files changed, 3 insertions, 3 deletions
diff --git a/Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs b/Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs
index 9740f5ee3..312ef14c4 100644
--- a/Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs
+++ b/Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs
@@ -127,7 +127,7 @@ namespace Emby.Server.Implementations.AppBase
Logger.LogInformation("Saving system configuration");
var path = CommonApplicationPaths.SystemConfigurationFilePath;
- FileSystem.CreateDirectory(FileSystem.GetDirectoryName(path));
+ FileSystem.CreateDirectory(Path.GetDirectoryName(path));
lock (_configurationSyncLock)
{
@@ -294,7 +294,7 @@ namespace Emby.Server.Implementations.AppBase
_configurations.AddOrUpdate(key, configuration, (k, v) => configuration);
var path = GetConfigurationFile(key);
- FileSystem.CreateDirectory(FileSystem.GetDirectoryName(path));
+ FileSystem.CreateDirectory(Path.GetDirectoryName(path));
lock (_configurationSyncLock)
{
diff --git a/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs b/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs
index ee6da95fe..5c386d3ef 100644
--- a/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs
+++ b/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs
@@ -48,7 +48,7 @@ namespace Emby.Server.Implementations.AppBase
// If the file didn't exist before, or if something has changed, re-save
if (buffer == null || !buffer.SequenceEqual(newBytes))
{
- fileSystem.CreateDirectory(fileSystem.GetDirectoryName(path));
+ fileSystem.CreateDirectory(Path.GetDirectoryName(path));
// Save it after load in case we got new items
fileSystem.WriteAllBytes(path, newBytes);