diff options
| author | Luke Pulverenti <luke.pulverenti@gmail.com> | 2017-05-10 15:12:03 -0400 |
|---|---|---|
| committer | Luke Pulverenti <luke.pulverenti@gmail.com> | 2017-05-10 15:12:03 -0400 |
| commit | 369df3ffdaa8da2f687ad6c1028aa955d219f34e (patch) | |
| tree | 7d49a62342f0f59cf981a268ae6d0881f930390f /Emby.Server.Implementations/AppBase | |
| parent | e9ea1d4ce27452b0c29d08f5dec6f4363aee9d14 (diff) | |
add smb fixes
Diffstat (limited to 'Emby.Server.Implementations/AppBase')
| -rw-r--r-- | Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs | 4 | ||||
| -rw-r--r-- | Emby.Server.Implementations/AppBase/ConfigurationHelper.cs | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs b/Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs index 13874223c..385b4bd51 100644 --- a/Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs +++ b/Emby.Server.Implementations/AppBase/BaseConfigurationManager.cs @@ -126,7 +126,7 @@ namespace Emby.Server.Implementations.AppBase Logger.Info("Saving system configuration"); var path = CommonApplicationPaths.SystemConfigurationFilePath; - FileSystem.CreateDirectory(Path.GetDirectoryName(path)); + FileSystem.CreateDirectory(FileSystem.GetDirectoryName(path)); lock (_configurationSyncLock) { @@ -293,7 +293,7 @@ namespace Emby.Server.Implementations.AppBase _configurations.AddOrUpdate(key, configuration, (k, v) => configuration); var path = GetConfigurationFile(key); - FileSystem.CreateDirectory(Path.GetDirectoryName(path)); + FileSystem.CreateDirectory(FileSystem.GetDirectoryName(path)); lock (_configurationSyncLock) { diff --git a/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs b/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs index ad2f45945..d6a41dd67 100644 --- a/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs +++ b/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs @@ -47,7 +47,7 @@ namespace Emby.Server.Implementations.AppBase // If the file didn't exist before, or if something has changed, re-save if (buffer == null || !buffer.SequenceEqual(newBytes)) { - fileSystem.CreateDirectory(Path.GetDirectoryName(path)); + fileSystem.CreateDirectory(fileSystem.GetDirectoryName(path)); // Save it after load in case we got new items fileSystem.WriteAllBytes(path, newBytes); |
