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<title>jellyfin/tests/Jellyfin.Server.Implementations.Tests/SyncPlay, branch master</title>
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<updated>2026-09-15T15:16:05Z</updated>
<entry>
<title>Backport pull request #17938 from jellyfin/release-12.z</title>
<updated>2026-09-15T15:16:05Z</updated>
<author>
<name>Shadowghost</name>
<email>Shadowghost@users.noreply.github.com</email>
</author>
<published>2026-09-15T15:16:05Z</published>
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<id>urn:sha1:93fc178db56835b08943825ea6873025c4cfd44b</id>
<content type='text'>
Fix SyncPlay authentication error handling and limit group member wait time

Original-merge: 5fcb65bb46b1ef528344e90e4cd0f7f974807e9e

Merged-by: crobibero &lt;cody@robibe.ro&gt;

Backported-by: Cody Robibero &lt;cody@robibe.ro&gt;
</content>
</entry>
<entry>
<title>Backport pull request #17797 from jellyfin/release-12.z</title>
<updated>2026-09-15T15:13:44Z</updated>
<author>
<name>fmarcac</name>
<email>188743521+fmarcac@users.noreply.github.com</email>
</author>
<published>2026-09-15T15:13:44Z</published>
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<id>urn:sha1:b70e7f60ffe19847ef6259a13075c26fb6994363</id>
<content type='text'>
Correct SyncPlay sessions that report playback at a stale position

Original-merge: a93180d35f3528a556b1c81aac4ba4132b34391e

Merged-by: crobibero &lt;cody@robibe.ro&gt;

Backported-by: Cody Robibero &lt;cody@robibe.ro&gt;
</content>
</entry>
<entry>
<title>Merge pull request #17796 from fmarcac/fix/syncplay-shuffle-mode-crash</title>
<updated>2026-09-05T14:58:31Z</updated>
<author>
<name>Cody Robibero</name>
<email>cody@robibe.ro</email>
</author>
<published>2026-09-05T14:58:31Z</published>
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<id>urn:sha1:44ecc909ff516824275b9de6d8a16d808d3c95a4</id>
<content type='text'>
Fix crash when SyncPlay shuffle mode is set to sorted twice</content>
</entry>
<entry>
<title>Merge pull request #17800 from fmarcac/fix/syncplay-active-session-counter</title>
<updated>2026-09-05T14:57:55Z</updated>
<author>
<name>Cody Robibero</name>
<email>cody@robibe.ro</email>
</author>
<published>2026-09-05T14:57:55Z</published>
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<id>urn:sha1:2b0ccf2a3010bab8b4bae2085ab7ececddb157c0</id>
<content type='text'>
Fix SyncPlay active session counter leaking on rejoin</content>
</entry>
<entry>
<title>Clamp client reported ping in SyncPlay groups</title>
<updated>2026-09-05T13:06:37Z</updated>
<author>
<name>fmarcac</name>
<email>188743521+fmarcac@users.noreply.github.com</email>
</author>
<published>2026-09-05T13:06:37Z</published>
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<id>urn:sha1:7ce911a40145fce2600ba3ce042b82f7cb97d7f7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Apply the SyncPlay resume delay floor in the correct unit</title>
<updated>2026-09-05T12:24:49Z</updated>
<author>
<name>fmarcac</name>
<email>188743521+fmarcac@users.noreply.github.com</email>
</author>
<published>2026-09-05T12:20:26Z</published>
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<id>urn:sha1:0c05d9d1a97ccf77571c7cffd39314c5cf3ad4e6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix crash when SyncPlay shuffle mode is set to sorted twice</title>
<updated>2026-09-05T12:24:48Z</updated>
<author>
<name>fmarcac</name>
<email>188743521+fmarcac@users.noreply.github.com</email>
</author>
<published>2026-09-05T12:19:01Z</published>
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<id>urn:sha1:e5bfe562bc04b23afd9dcf1cb7067c94372558be</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix SyncPlay active session counter leaking on rejoin</title>
<updated>2026-09-05T12:24:48Z</updated>
<author>
<name>fmarcac</name>
<email>188743521+fmarcac@users.noreply.github.com</email>
</author>
<published>2026-09-05T12:24:48Z</published>
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<id>urn:sha1:51a7d5d08a3dc00ec3c83f4491be0436a4098096</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix play queue index handling in SyncPlay</title>
<updated>2026-07-04T09:38:05Z</updated>
<author>
<name>Enea D'Angiò</name>
<email>enea.dangio162006@gmail.com</email>
</author>
<published>2026-07-03T09:14:11Z</published>
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<id>urn:sha1:6883cd0969e40ad380d20b5b338c681767bc73f1</id>
<content type='text'>
Three index bugs in PlayQueueManager, two of which leave
PlayingItemIndex out of bounds, making every subsequent Buffering/Ready
request throw and leaving the group unusable until it empties:

- RemoveFromPlaylist did not compensate for removed items preceding the
  playing item: removing the playing item together with earlier items
  could select the wrong item or crash with an out-of-bounds index.
- Next/Previous on an empty playlist with RepeatOne/RepeatAll reported
  success or set PlayingItemIndex to 0 on an empty list, crashing
  downstream in Group and corrupting the index.
- SetPlayingItemByIndex accepted an index equal to the playlist count
  (latent off-by-one, callers currently pre-validate).
</content>
</entry>
<entry>
<title>Refactored GroupTests. Removed duplicate mock object declarations</title>
<updated>2025-11-08T19:35:37Z</updated>
<author>
<name>Christopher Young</name>
<email>c.t.ythegamer@gmail.com</email>
</author>
<published>2025-11-08T19:35:37Z</published>
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